LightSpeed 2012 Features
Gamebryo® LightSpeed™ is a fully featured game development system that ensures a cohesive game creation experience. Features include:
- A powerful game logic system with a data-driven framework and impressive script creation and debugging capabilities.
- Dynamic content creation from real-time design tools integrated with the developer’s art pipeline.
- On-target previewing to guarantee instant feedback and an efficient design process.
- Data-driven entity modeling provides dynamic and flexible gameplay assets to experiment with the design and interactivity of in-game elements.
- Inheritance capabilities enable developers to derive infinite variations and assemble subtly nuanced or wildly diverse collections of game objects – without breaking what already lives in the game.
New in LightSpeed 2012
Deferred Lighting
- For high-performance rendering of multiple dynamic lights, enabling richer levels with realistic lighting effects
- Full WYSIWYG lighting preview in the Toolbench editor
- Preserves traditional forward rendering path for low-end target platforms and scenes with simple lighting requirements
- Enables screen-space effects such as full HDR and bloom
Terrain Enhancements
- Large scale streaming fosters levels of nearly unlimited size
- Decoration system enhances realism through placement of multiple layers of animated decorations such as grass, shrubbery and debris
- Flow water system enables fine-grained control of water placement, color, direction and speed to create animated rivers, lakes and waterfalls
Messaging and Entity System
- Messaging performance enhancements
- New Hydra entity system provides a designer-friendly interface to control character properties and behaviors through automatically generated LUA script
- Flow water system enables fine-grained control of water placement, color, direction and speed to create animated rivers, lakes and waterfalls
Toolbench Editor Enhancements
- Editing of massive multi-sector levels with streaming terrain
- New mask-based brush tools
- Customizable palettes, brushes and brush panels
- Editor performance enhancements
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